And I'm still most likely gonna buy this.Age of Wonders: Planetfall is finally available now across all platforms, and the initial consensus for this 4X turn-based strategy game has been very positive, with players noting Planetfall’s incredible depth and its interesting and unique factions. But according to Steam forums I am a tiny minority so whatevs. At least the old way I would choose to manually fight because I am only moving 8 units that kick ass. It is a chore, so I end up doing the Auto-Fight thing in every single battle which kinda makes it a waste of time even playing the game because you are missing out on half of the gameplay. It was bad balance, but it was fun =) Also the new way is pretty tedious because 4 stacks vs 4 stacks means you micro managing and moving 24 units and then you wait while the AI moves his 24 units too. I miss the old way of making a super godly overpowered stack that can rape and pillage the whole world. It is how they wanted us to play all along since AoW1, but it was only AoW3 that they finally spent a lot of time perfecting all aspects of the game.īut still. More challenging too because you can't just exploit your way through everything, I get owned a lot in AoW3 if I don't play really smart. It is more tactical really, and more balanced. They over-engineered the game to play like that and there is no other option. I often get in fights with 4 of my stacks vs 4 enemy stacks. That way you have multiple stacks each doing different things in different parts of the map, some attacking, some defending etc.Īnd when things heat up, you rush your stacks together and have huge battles with several stacks. And if you have a few heroes, they each lead their own stack. So it is designed to make you have 1 hero that leads a group of normal units. Instead the heroes get big bonuses that effect all the other units in the stack. Heroes are weak and de-fanged, abilities got nerfed, spells got nerfed and removed, and items are weak. But you can't even really make 'doomstacks' in AoW3.
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